AI Insights · Timothy · July 2024
Top 5 Adventure Games in Latin America Q2 2024
Discover the performance of the top 5 adventure games on a unified platform in Latin America for Q2 2024, including insights on downloads, revenue, and active users.
The second quarter of 2024 has been an exciting period for the top adventure games in Latin America. Here's a detailed look at the performance of the top 5 adventure games, based on data from Sensor Tower.
Genshin Impact from COGNOSPHERE PTE. LTD. showed a dynamic revenue trend, peaking at around $251K in the week of April 22. Downloads were stable, with a notable spike to approximately 94K in the last week of April. The game maintained a robust weekly active user base, staying above 890K throughout the quarter, reaching about 1M in late April.
Ragnarok Origin: ROO by Gravity Game Vision Limited saw its highest revenue of the quarter at approximately $217K in the first week of April, with a gradual decline to around $67K by the end of June. Downloads fluctuated, starting at 25K in early April and dropping to about 10K in the last week of June. Weekly active users increased from about 197K in early April to approximately 248K by the end of the quarter.
Solo Leveling:Arise from Netmarble Corporation achieved significant initial traction, with downloads peaking at over 2M in the first week of May. Revenue followed a downward trend, from around $197K in mid-May to approximately $53K by the end of June. Active users remained strong, reaching over 2M in mid-May and slightly declining to about 1.7M by the quarter's end.
Summoners War by Com2uS Corp. had a consistent performance with revenue peaking at around $63K in the second week of June. Downloads were relatively low, peaking at about 12K in early April. The game maintained a steady active user base, hovering around 125K towards the end of June.
Wuthering Waves from KURO GAMES, which launched in late May, saw its highest revenue of approximately $136K in early June. Downloads peaked at about 444K in the launch week, and active users were around 410K initially, declining to approximately 235K by the end of June.
For more detailed insights and analytics, visit Sensor Tower.